![]() The four trackers analyze the relationship between four reference patterns, such as the corners of a picture frame or television monitor. Two-point tracking: Track two reference patterns in a movie clip and use the relationship between the two tracked points to record position, scale, and rotation data.įour-point tracking or Corner pin track: Track four reference patterns in a movie clip to record position, scale, and rotation data. One-point tracking: Track a single reference pattern (a small area of pixels) in a movie clip to record position data. You can track one or multiple reference features in a clip: To learn more about Mocha AE, refer to the following resources: To apply Mocha AE a Mocha spline as an alpha-based matte, after you apply the Mocha AE effect, in the Effects Control panel under Matte, select Apply Matte.To convert a Mocha AE layer to a native After Effects mask, in the Effects Control panel under Matte, select Create AE Masks.Then select either Corner Pin or Transform. In the Effects Control panel under Tracking Data, select Create Track Data.To Rotoscope, convert Mocha AE tracked splines to After Effects masks.Īfter you complete tracking in Mocha AE, exit back to After Effects and use the following steps:.Transformation animation (position, scale & rotation) for general motion tracking.Replace screens with perspective using corner pin animation.You can use the Mocha AE data inside After Effects in multiple ways: GPU and GPU driver requirements for After Effects.How After Effects handles low memory issues while previewing.Use Frame.io with Premiere Pro and After Effects.Collaboration in Premiere Pro and After Effects.Collaboration: Frame.io, and Team Projects.Creative Cloud Libraries in After Effects.Working with After Effects and other applications.Using the GoPro CineForm codec in After Effects.Rendering and exporting still images and still-image sequences.Automated rendering and network rendering.Export an After Effects project as an Adobe Premiere Pro project.Preview changes to 3D designs real time with the Mercury 3D engine.Construct VR environments in After Effects.Use expressions to edit and access text properties.Syntax differences between the JavaScript and Legacy ExtendScript expression engines.Compositing and transparency overview and resources.Setting, selecting, and deleting keyframes.Animating Sketch and Capture shapes using After Effects.Managing and animating shape paths and masks.Animation, Keyframes, Motion Tracking, and Keying.Cameras, lights, and points of interest.Remove objects from your videos with the Content-Aware Fill panel.Use Offset Paths shape effect to alter shapes.Shape attributes, paint operations, and path operations for shape layers.Paint tools: Brush, Clone Stamp, and Eraser.Overview of shape layers, paths, and vector graphics.Animate faster and easier using the Properties panel.Replace images and videos in Motion Graphics templates and Essential Properties.Work with Essential Properties to create Motion Graphics templates.Use expressions to create drop-down lists in Motion Graphics templates.Work with Motion Graphics templates in After Effects.Examples and resources for text animation.Formatting paragraphs and the Paragraph panel.Formatting characters and the Character panel.Detect edit points using Scene Edit Detection.Importing and interpreting footage items.Importing and interpreting video and audio.Importing from After Effects and Adobe Premiere Pro.View detailed performance information with the Composition Profiler. ![]()
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